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IDProjectCategoryView StatusDate SubmittedLast Update
0008577ScribusStory Editor / Text Framespublic09-Nov-11 18:4409-Nov-11 21:12
Reporterfsnelting 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformPCOSLinux (Ubuntu)OS Version5.10 Breezy
Product Version1.3.3.13svn 
Target VersionFixed in Version 
Summary0008577: manually typed glyph number not inserted in text
DescriptionWhen you manually type the code of a character in the Select Character palette, the corresponding character is displayed in the display field, but not inserted in the text after clicking 'insert'. It will be added correctly though, if you have clicked on the corresponding glyph, before selecting 'insert'.
Steps To ReproduceSelect a text box. Open Story Editor. Select Insert > Insert Glyph. At 'Insert Code' type 00153 for small ligature oe. Click 'insert' and close the Select Character palette. The ligature has not been added to the text.
TagsNo tags attached.
Attached Files

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-  Notes
(0022830)
jghali (administrator)
09-Nov-11 21:12

The issue can be fixed by commenting out line 786/787 of charselect.cpp:

if (insCode->hasFocus())
    return; // don't insert glyphs when user edits HEX unicode

Not quite sure why that code was added. It has however been removed in 1.3.5+, so that issue does not exists in 1.3.5/1.5.0svn

- Issue History
Date Modified Username Field Change
09-Nov-11 18:44 fsnelting New Issue
09-Nov-11 21:12 jghali Note Added: 0022830



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